matus_ace |
Redaktor pridal na kinemu 101 noviniek.
NOVINKY |
- Mass Effect Gets New N7 Merch Just Weeks After BioWare’s Closure [8.11.2026]
- Sony Confirms PlayStation 6 Development Is on Track, but the Console Is Still a Long Way Off [8.11.2026]
- GTA 6 Fan and Pilot Draws the Game’s Logo in the Sky in an Eight-Hour Flight [7.11.2026]
- Saudi Investment Fund Could Buy Unity, Valuing the Company at Up to $25 Billion [7.11.2026]
- EA Brings 25 Classics Back to PC, Including Ultima, Wing Commander, and Theme Hospital [5.11.2026]
- World of Warcraft: Forever Launches Surprisingly Smoothly [5.11.2026]
- 007 First Light Is Now Available to Try for Free with a New Starter Pack [5.11.2026]
- Rockstar Releases 38 New GTA 6 Screenshots [5.11.2026]
- Dave Bautista Has Gained 9 Kilograms of Muscle for His Role as Kratos [4.11.2026]
- Sony Is Buying Back Used PS5 Consoles for $400-If Owners Include Two Controllers [4.11.2026]
- The Elder Scrolls VI Subtitled Sentinel, Set in Hammerfell [4.11.2026]
- GTA VI Preload Starts November 10, Rockstar Confirms Game’s File Size [4.11.2026]
- Morale at EA Is Reportedly at Rock Bottom After BioWare Closure [2.11.2026]
- EA Reportedly Chose Star Wars Over Mass Effect, a Decision That Sealed BioWare’s Fate [1.11.2026]
- Warhorse Hack Hits Internal Systems as Reports of Studio Extortion Emerge [1.11.2026]
- Legendary actor Patrick Stewart dies at 86 [29.10.2026]
- Cyberpunk 2 May Include Multiplayer [29.10.2026]
- Canceled Mass Effect Was Planned to Give Players Almost Total Freedom of Choice [27.10.2026]
- Asetek GT Nova Is an Affordable Racing Wheel With an OLED Display [27.10.2026]
- Electronic Arts Once Wanted to Make Us Cry. Forty Years Later, It Finally Has. [24.10.2026]
- Mass Effect Has Become a Luxury EA Can’t Afford, Analysts Explain BioWare’s Demise [24.10.2026]
- Half-Life 3 Buzz Returns as Valve Developer Mentions Mysterious HLX Project [23.10.2026]
- Trailer for Canceled Mass Effect 5 Leaks, Showing Liara’s Return and BioWare’s Ambitions [23.10.2026]
- D-BOX G5 with Assetto Corsa Rally: This Is How High-End Haptics Should Be Presented [21.10.2026]
- PXN aims to shake up sim racing with a new flagship wheelbase, formula wheels and more accessories [20.10.2026]
- Star Wars Games No Longer Have to Come Only From Major Publishers, Lucasfilm Says [20.10.2026]
- Xbox Is Hiring a Physical Games Strategist as Microsoft Considers a New Format [19.10.2026]
- We Tried the €70,000 ImSim Porsche Raceborn RS at SimRacing Expo [19.10.2026]
- EA SPORTS FC 27 Reveals Second Future Stars Team Featuring Mainoo and Dro Fernández [18.10.2026]
- Legacy Games Is Shutting Down, and Purchased Games Can’t Be Redownloaded After February 2027 [15.10.2026]
- Duke Nukem 3D and Quake Level Designer Richard “Levelord” Gray Dies [14.10.2026]
- No Man’s Sky Arrives on iPhone and iPad on October 28 With the Full Universe and a Free Trial [12.10.2026]
- No Man’s Sky Is Coming to iPhone and iPad on October 28, With the Full Universe and a Free Trial [12.10.2026]
- GTA 6 Leaks Continue as Leaker Threatens to Release Full Playable Version [11.10.2026]
- Xbox chief says the hard reset is already paying off [9.10.2026]
- The Witcher 3 Sets New Steam Record as Remastered Version Draws Nearly 138,000 Players [8.10.2026]
- Hellblade developers face layoffs as Senua’s future grows increasingly uncertain [6.10.2026]
- AI agents formed their own hierarchy and tried to delete their logs [3.10.2026]
- 007 First Light Gets a Major Free DLC, Adding New Game+, 00 Difficulty and the Slovak Mountains [2.10.2026]
- Fleeing GTA 6: How One Game Reshaped the Entire Industry’s Fall Release Calendar [26.9.2026]
- Quake Champions Ends Its Free-to-Play Model, Replacing Microtransactions With a Paid Version [24.9.2026]
- Rockstar Spends Nearly $1 Million on GTA 6 Marketing in Miami, Adds Vice City Sign to Arena Roof [23.9.2026]
- Techland on Dying Light: The Beast, Kyle Crane’s return and the future of the series [22.9.2026]
- PlayStation Unveils New Pulse and Pulse Edge Headsets [18.9.2026]
- Gamescom 2026: Mega Man: Dual Override Brings Classic Gameplay in a Sleek Modern Package [15.9.2026]
- Gamescom 2026: In Armatus, You’ll Search for a Lost Gate to Heaven While Escaping Ruined Paris [14.9.2026]
- Blizzard Reveals First Details About Diablo V: Diablo Has Conquered Sanctuary, Demon Hunter and Monk Return [13.9.2026]
- The Stranger Than Heaven demo was fun, but I expected something else [13.9.2026]
- World of Warcraft: Forever Is Finally Confirmed as Classic+, Launching This November [13.9.2026]
- Warcraft 3: Reforged Gets a New Campaign Featuring Arthas and Sylvanas [13.9.2026]
- Blizzard Announces Diablo V! [13.9.2026]
- Ace Combat 8: Wings of Theve shows that aerial action games are not dead yet [12.9.2026]
- Crazy Taxi: World Tour is a chaotic ride for old-school fans-but no one else [11.9.2026]
- Control Resonant Will Be Remedy’s Biggest Game Yet [10.9.2026]
- Xbox Disc-to-Digital Still Lacks Some Major Publishers — Sega, Square Enix and Bandai Namco Are Missing, but Ubisoft Is Joining [9.9.2026]
- Gundam: Rogue Orbit Was One of the Gamescom’s Best Games [9.9.2026]
- In Dungeons & Dragons: Long Rest Tavern, you’ll run a tavern where heroes come to rest after their adventures [8.9.2026]
- Dragon’s Dogma 2: Dark Arisen Expands the World with Frozen Norgan and a New Relic System [8.9.2026]
- Steam has generated $15 billion for Valve this year, with Forza Horizon 6 contributing the most [7.9.2026]
- Gamescom 2026: Castlevania: Belmont's Curse Pays Tribute to a Classic While Offering a New Challenge [7.9.2026]
- Dragon Ball Xenoverse 3 Could Be the Most Complex Game in the Series [7.9.2026]
- Gamescom 2026: Scentbar aims to bring scent to games. After years of attempts, this is the first time I feel it could work [6.9.2026]
- Gamescom 2026: We Played The Witcher 3: Wild Hunt — Remastered on Switch 2 [30.8.2026]
- Gamescom 2026: How Does 007 First Light Play on Switch 2? [30.8.2026]
- Gamescom 2026: A Pinball Machine for Your Living Room? Why Not! [29.8.2026]
- Charles Cecil reflects on 30 years of Broken Sword and the future of adventure games [16.7.2026]
- From Hardcore Henry to World of Tanks: Ilya Naishuller on games, action and filmmaking [29.6.2026]
- Kríza s pamäťami dorazila aj k Apple, ceny Macov a iPadov výrazne rastú [25.6.2026]
- Mafia: The Old Country - Man of Honor Shows a Young Salieri and His American Dream [6.6.2026]
- Pixels in the Blood: The Journey of Rob Hewson [15.4.2026]
- Why GOG Invests in Old Games - and Why Players Keep Coming Back [26.2.2026]
- Louis Castle on Westwood, Command & Conquer, and a New Secret Game [30.1.2026]
- Crafting Melodies: Grant Kirkhope on Creativity and Inspiration [11.11.2025]
- The Immersive Power of Sound: Why Audio is Key to Gaming Realism [30.9.2025]
- Expanding the Zone: GSC Game World on S.T.A.L.K.E.R. 2’s Evolution and What Comes Next [23.9.2025]
- From Data to Drama: How NHL 26 Brings Real Players to Life [12.9.2025]
- Cronos: The New Dawn - Like Real Poland, Only With an Apocalypse [1.9.2025]
- Final Fantasy XIV’s Next Chapters: An Exclusive Talk with Yoshi-P [25.8.2025]
- Mafia: The Old Country — Journey to Sicily to Rediscover the Roots of Organized Crime [6.8.2025]
- From The Witcher and Cyberpunk to Vampires and Outer Space: Jakub Szamałek on Darkness, Choice, and Writing Without Limits [1.8.2025]
- Den of Wolves Is What Happens When Heist Games Grow Up [18.7.2025]
- Borderlands 4 brings billions of weapon combinations, a non-linear campaign, and a new dangerous world [24.6.2025]
- Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks [10.6.2025]
- Designing Football Games for the World: An Interview with the Creator of Sensible Soccer [31.3.2025]
- The Soundtrack of Your Childhood: Vince DiCola Reflects on Scoring Iconic Films and Video Games [5.3.2025]
- Bringing Hans Capon to Life: Luke Dale Talks Acting, Motion Capture, and Character Growth [18.2.2025]
- Xsolla's Chris Meredith on Seismic Shifts in Europe’s Gaming Industry [29.1.2025]
- Deus Ex and Beyond: Warren Spector Discusses Evolution and Challenges [19.12.2024]
- Fallout and Beyond: Brian Fargo's Journey in Gaming [11.11.2024]
- Axel Torvenius Reveals the Secrets Behind Indiana Jones and The Great Circle [1.11.2024]
- From Show to Game: Jonathan Rush Reflects on the Influx of New Players to Fallout 76 [31.10.2024]
- How NHL 25 Balances New Features with Core Gameplay: Developers Reveal Key Challenges [23.10.2024]
- Casper Van Dien on Embracing Johnny Rico in Starship Troopers: Extermination – 'A Dream Come True!' [27.9.2024]
- How Real-World Events Shaped the Story and Content of S.T.A.L.K.E.R. 2 [20.9.2024]
- Starfield’s ‘Shattered Space’ Expansion Promises Darker Tones and New Challenges [10.9.2024]
- The Remastered Beauty of Broken Sword 1 and the Advent of Broken Sword 6 [29.8.2024]
- Turning Criticism into Improvement: How CD Projekt RED Rebounded After Cyberpunk 2077's Launch [26.7.2024]
- Unveiling Baldur's Gate 3: The Art of Crafting an Acclaimed RPG [12.7.2024]
- Sonic Alchemy: Crafting the Musical Universe of Remedy Games - An Interview with Composer Petri Alanko [10.6.2024]
- Josh Sawyer Reflects on Design Evolution: From Icewind Dale to Pentiment [29.5.2024]
- Brothers: A Tale of Two Sons Remake Honors Legacy While Embracing Innovation [22.2.2024]
- Crafting the Perfect Atmosphere for Games - Insights from Martin O'Donnell [8.2.2024]
- LucasArts Co-founder David Fox Reflects on Four Decades in the Gaming Industry [6.2.2024]
- The Creative Evolution of Sam Barlow: From AAA Franchises to Innovative FMV Games [17.1.2024]
- Ulf Andersson and Simon Viklund Discuss GTFO's Conclusion and Tease the World of Den of Wolves [8.12.2023]
- Tekken 8 Unleashes Revolutionary Graphics and Dynamic Heat System [12.11.2023]
- Inside the Making of Warhammer Age of Sigmar: Realms of Ruin [23.10.2023]
- Gareth Coker Discusses the Art of Creating Enchanting Video Game Soundtracks [18.10.2023]
- Evolution of Animation: From Knockout Kings to Marvel's Spider-Man 2 - An Interview with Animation Director Robert Coddington [18.9.2023]
- Game Designer Tom Hall Reflects on Early Days, Doom's Inspiration, and Envisioning the Future of Gaming [13.9.2023]
- Outsourcing, porting and the difference in rendering between game and film [12.9.2023]
- Final Fantasy XIV's Yoshi-P Reflects on a Decade of Lessons, Storytelling, and Player Engagement [6.9.2023]
- In Mortal Kombat 1, what did Liu Kang screw up in the new universe? [5.9.2023]
- Former Game Designer Cliff Bleszinski Launches New Comic Book "Scrapper" - Bridging the Worlds of Video Games and Comics [8.8.2023]
- Final Fantasy XIV Fan Festival: A Celebration of Passion, Surprises, and Unforgettable Performances [3.8.2023]
- Game Director John Johanas Discusses the Creation of Hi-Fi Rush and its recent update [14.7.2023]
- Adventure: The Pioneering Game That Shaped an Industry [3.7.2023]
- Interview with Frank Klepacki, the Soundtrack Maestro of Command & Conquer [30.6.2023]
- The new Layers of Fear is laying the groundwork for exciting new projects [8.6.2023]
- Text-based RPG 'We. The Refugees' Tackles a Challenging Topic [20.5.2023]
- Hidetaka SWERY65 Suehiro on his unique work and inspirations [10.3.2023]
- Bartosz Sztybor on creating Cyberpunk: Edgerunners [23.12.2022]
- Divine Knockout has to be fun, and it has to be for everyone [22.11.2022]
- Sonic Frontiers is supposed to bring the series into the modern era [22.11.2022]
- Lindsay Thompson on animating Ratchet, Rivet and Spider-Man [27.7.2022]
- Teenage Mutant Ninja Turtles: Shredder’s Revenge marks a return to the era of Konami classics [23.5.2022]
- Trek to Yomi is a blend of historically accurate Edo period and Shinto mythology [3.5.2022]
- How Does the Russian Invasion of Ukraine Affect Frogwares? [24.2.2022]
- Martha is Dead is a very different kind of horror [7.2.2022]
- Frostpunk 2 is set in a world, where survival is far from granted [30.8.2021]
- Interview with MegaDev Managing Director Rob Maroschik about cheat/trainer app Plitch [12.5.2021]
- Interview with Baldur's Gate 3 systems designer Martin Strapko [22.4.2021]
- Peter Hu (Diablo 2, Torchlight, Marvel Heroes...) on CCG Mythgard [17.4.2021]
- Creating Czechoslovak branch for World of Tanks Blitz [24.3.2021]
- Creators of Destruction AllStars on their inspirations and future of the game [11.3.2021]
- Interview: Napoleon Smith III on bringing the Atari Hotels vision to life [12.2.2021]
- Interview: Director Joshua Tsui on his documentary Insert Coin [30.11.2020]
- Wargaming's Max Chuvalov on the next 10 years of World of Tanks [23.9.2020]
- Crytek didn't want fans to wait any longer for Crysis Remastered [18.9.2020]
- Watch Dogs Legion creative director on Brexit, Play as Anyone and nextgen enhancements [17.7.2020]
- The past, the present and the future of World of Tanks Blitz [15.7.2020]
- Intellivision Amico is a really different type of console [9.7.2020]
- Sherlock Holmes: Chapter One - unknown face of the well-known detective [1.7.2020]
- LEGO Star Wars: The Skywalker Saga má dátum vydania [8.5.2020]
- The Last of Us Part II - story trailer [6.5.2020]
- Can playing video games help in treating mental illnesses? [8.9.2019]
- Interview: What kind of message are Tamarin developers trying to convey with this game? [19.5.2019]
- Interview about upcoming tactical game Counter Terrorist Agency [25.4.2019]
- Goichi Suda on Travis Strikes Again, possible ports for Switch, and Killer7 sequel [8.1.2019]
- Herečka Alicia Vikander sa ukazuje na fotkách z nakrúcania Tomb Raidera [16.2.2017]
- Kultová Apokalypsa od Coppolu sa dočká videohernej adaptácie [30.1.2017]
- Quantum Break [6.4.2016]
- Jay a Mlčanlivý Bob sa môžu dočkať vlastnej hry [24.2.2016]
- Sony Confirms PlayStation 6 Development Is on Track, but the Console Is Still a Long Way Off [8.11.2026]
- GTA 6 Fan and Pilot Draws the Game’s Logo in the Sky in an Eight-Hour Flight [7.11.2026]
- Saudi Investment Fund Could Buy Unity, Valuing the Company at Up to $25 Billion [7.11.2026]
- EA Brings 25 Classics Back to PC, Including Ultima, Wing Commander, and Theme Hospital [5.11.2026]
- World of Warcraft: Forever Launches Surprisingly Smoothly [5.11.2026]
- 007 First Light Is Now Available to Try for Free with a New Starter Pack [5.11.2026]
- Rockstar Releases 38 New GTA 6 Screenshots [5.11.2026]
- Dave Bautista Has Gained 9 Kilograms of Muscle for His Role as Kratos [4.11.2026]
- Sony Is Buying Back Used PS5 Consoles for $400-If Owners Include Two Controllers [4.11.2026]
- The Elder Scrolls VI Subtitled Sentinel, Set in Hammerfell [4.11.2026]
- GTA VI Preload Starts November 10, Rockstar Confirms Game’s File Size [4.11.2026]
- Morale at EA Is Reportedly at Rock Bottom After BioWare Closure [2.11.2026]
- EA Reportedly Chose Star Wars Over Mass Effect, a Decision That Sealed BioWare’s Fate [1.11.2026]
- Warhorse Hack Hits Internal Systems as Reports of Studio Extortion Emerge [1.11.2026]
- Legendary actor Patrick Stewart dies at 86 [29.10.2026]
- Cyberpunk 2 May Include Multiplayer [29.10.2026]
- Canceled Mass Effect Was Planned to Give Players Almost Total Freedom of Choice [27.10.2026]
- Asetek GT Nova Is an Affordable Racing Wheel With an OLED Display [27.10.2026]
- Electronic Arts Once Wanted to Make Us Cry. Forty Years Later, It Finally Has. [24.10.2026]
- Mass Effect Has Become a Luxury EA Can’t Afford, Analysts Explain BioWare’s Demise [24.10.2026]
- Half-Life 3 Buzz Returns as Valve Developer Mentions Mysterious HLX Project [23.10.2026]
- Trailer for Canceled Mass Effect 5 Leaks, Showing Liara’s Return and BioWare’s Ambitions [23.10.2026]
- D-BOX G5 with Assetto Corsa Rally: This Is How High-End Haptics Should Be Presented [21.10.2026]
- PXN aims to shake up sim racing with a new flagship wheelbase, formula wheels and more accessories [20.10.2026]
- Star Wars Games No Longer Have to Come Only From Major Publishers, Lucasfilm Says [20.10.2026]
- Xbox Is Hiring a Physical Games Strategist as Microsoft Considers a New Format [19.10.2026]
- We Tried the €70,000 ImSim Porsche Raceborn RS at SimRacing Expo [19.10.2026]
- EA SPORTS FC 27 Reveals Second Future Stars Team Featuring Mainoo and Dro Fernández [18.10.2026]
- Legacy Games Is Shutting Down, and Purchased Games Can’t Be Redownloaded After February 2027 [15.10.2026]
- Duke Nukem 3D and Quake Level Designer Richard “Levelord” Gray Dies [14.10.2026]
- No Man’s Sky Arrives on iPhone and iPad on October 28 With the Full Universe and a Free Trial [12.10.2026]
- No Man’s Sky Is Coming to iPhone and iPad on October 28, With the Full Universe and a Free Trial [12.10.2026]
- GTA 6 Leaks Continue as Leaker Threatens to Release Full Playable Version [11.10.2026]
- Xbox chief says the hard reset is already paying off [9.10.2026]
- The Witcher 3 Sets New Steam Record as Remastered Version Draws Nearly 138,000 Players [8.10.2026]
- Hellblade developers face layoffs as Senua’s future grows increasingly uncertain [6.10.2026]
- AI agents formed their own hierarchy and tried to delete their logs [3.10.2026]
- 007 First Light Gets a Major Free DLC, Adding New Game+, 00 Difficulty and the Slovak Mountains [2.10.2026]
- Fleeing GTA 6: How One Game Reshaped the Entire Industry’s Fall Release Calendar [26.9.2026]
- Quake Champions Ends Its Free-to-Play Model, Replacing Microtransactions With a Paid Version [24.9.2026]
- Rockstar Spends Nearly $1 Million on GTA 6 Marketing in Miami, Adds Vice City Sign to Arena Roof [23.9.2026]
- Techland on Dying Light: The Beast, Kyle Crane’s return and the future of the series [22.9.2026]
- PlayStation Unveils New Pulse and Pulse Edge Headsets [18.9.2026]
- Gamescom 2026: Mega Man: Dual Override Brings Classic Gameplay in a Sleek Modern Package [15.9.2026]
- Gamescom 2026: In Armatus, You’ll Search for a Lost Gate to Heaven While Escaping Ruined Paris [14.9.2026]
- Blizzard Reveals First Details About Diablo V: Diablo Has Conquered Sanctuary, Demon Hunter and Monk Return [13.9.2026]
- The Stranger Than Heaven demo was fun, but I expected something else [13.9.2026]
- World of Warcraft: Forever Is Finally Confirmed as Classic+, Launching This November [13.9.2026]
- Warcraft 3: Reforged Gets a New Campaign Featuring Arthas and Sylvanas [13.9.2026]
- Blizzard Announces Diablo V! [13.9.2026]
- Ace Combat 8: Wings of Theve shows that aerial action games are not dead yet [12.9.2026]
- Crazy Taxi: World Tour is a chaotic ride for old-school fans-but no one else [11.9.2026]
- Control Resonant Will Be Remedy’s Biggest Game Yet [10.9.2026]
- Xbox Disc-to-Digital Still Lacks Some Major Publishers — Sega, Square Enix and Bandai Namco Are Missing, but Ubisoft Is Joining [9.9.2026]
- Gundam: Rogue Orbit Was One of the Gamescom’s Best Games [9.9.2026]
- In Dungeons & Dragons: Long Rest Tavern, you’ll run a tavern where heroes come to rest after their adventures [8.9.2026]
- Dragon’s Dogma 2: Dark Arisen Expands the World with Frozen Norgan and a New Relic System [8.9.2026]
- Steam has generated $15 billion for Valve this year, with Forza Horizon 6 contributing the most [7.9.2026]
- Gamescom 2026: Castlevania: Belmont's Curse Pays Tribute to a Classic While Offering a New Challenge [7.9.2026]
- Dragon Ball Xenoverse 3 Could Be the Most Complex Game in the Series [7.9.2026]
- Gamescom 2026: Scentbar aims to bring scent to games. After years of attempts, this is the first time I feel it could work [6.9.2026]
- Gamescom 2026: We Played The Witcher 3: Wild Hunt — Remastered on Switch 2 [30.8.2026]
- Gamescom 2026: How Does 007 First Light Play on Switch 2? [30.8.2026]
- Gamescom 2026: A Pinball Machine for Your Living Room? Why Not! [29.8.2026]
- Charles Cecil reflects on 30 years of Broken Sword and the future of adventure games [16.7.2026]
- From Hardcore Henry to World of Tanks: Ilya Naishuller on games, action and filmmaking [29.6.2026]
- Kríza s pamäťami dorazila aj k Apple, ceny Macov a iPadov výrazne rastú [25.6.2026]
- Mafia: The Old Country - Man of Honor Shows a Young Salieri and His American Dream [6.6.2026]
- Pixels in the Blood: The Journey of Rob Hewson [15.4.2026]
- Why GOG Invests in Old Games - and Why Players Keep Coming Back [26.2.2026]
- Louis Castle on Westwood, Command & Conquer, and a New Secret Game [30.1.2026]
- Crafting Melodies: Grant Kirkhope on Creativity and Inspiration [11.11.2025]
- The Immersive Power of Sound: Why Audio is Key to Gaming Realism [30.9.2025]
- Expanding the Zone: GSC Game World on S.T.A.L.K.E.R. 2’s Evolution and What Comes Next [23.9.2025]
- From Data to Drama: How NHL 26 Brings Real Players to Life [12.9.2025]
- Cronos: The New Dawn - Like Real Poland, Only With an Apocalypse [1.9.2025]
- Final Fantasy XIV’s Next Chapters: An Exclusive Talk with Yoshi-P [25.8.2025]
- Mafia: The Old Country — Journey to Sicily to Rediscover the Roots of Organized Crime [6.8.2025]
- From The Witcher and Cyberpunk to Vampires and Outer Space: Jakub Szamałek on Darkness, Choice, and Writing Without Limits [1.8.2025]
- Den of Wolves Is What Happens When Heist Games Grow Up [18.7.2025]
- Borderlands 4 brings billions of weapon combinations, a non-linear campaign, and a new dangerous world [24.6.2025]
- Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks [10.6.2025]
- Designing Football Games for the World: An Interview with the Creator of Sensible Soccer [31.3.2025]
- The Soundtrack of Your Childhood: Vince DiCola Reflects on Scoring Iconic Films and Video Games [5.3.2025]
- Bringing Hans Capon to Life: Luke Dale Talks Acting, Motion Capture, and Character Growth [18.2.2025]
- Xsolla's Chris Meredith on Seismic Shifts in Europe’s Gaming Industry [29.1.2025]
- Deus Ex and Beyond: Warren Spector Discusses Evolution and Challenges [19.12.2024]
- Fallout and Beyond: Brian Fargo's Journey in Gaming [11.11.2024]
- Axel Torvenius Reveals the Secrets Behind Indiana Jones and The Great Circle [1.11.2024]
- From Show to Game: Jonathan Rush Reflects on the Influx of New Players to Fallout 76 [31.10.2024]
- How NHL 25 Balances New Features with Core Gameplay: Developers Reveal Key Challenges [23.10.2024]
- Casper Van Dien on Embracing Johnny Rico in Starship Troopers: Extermination – 'A Dream Come True!' [27.9.2024]
- How Real-World Events Shaped the Story and Content of S.T.A.L.K.E.R. 2 [20.9.2024]
- Starfield’s ‘Shattered Space’ Expansion Promises Darker Tones and New Challenges [10.9.2024]
- The Remastered Beauty of Broken Sword 1 and the Advent of Broken Sword 6 [29.8.2024]
- Turning Criticism into Improvement: How CD Projekt RED Rebounded After Cyberpunk 2077's Launch [26.7.2024]
- Unveiling Baldur's Gate 3: The Art of Crafting an Acclaimed RPG [12.7.2024]
- Sonic Alchemy: Crafting the Musical Universe of Remedy Games - An Interview with Composer Petri Alanko [10.6.2024]
- Josh Sawyer Reflects on Design Evolution: From Icewind Dale to Pentiment [29.5.2024]
- Brothers: A Tale of Two Sons Remake Honors Legacy While Embracing Innovation [22.2.2024]
- Crafting the Perfect Atmosphere for Games - Insights from Martin O'Donnell [8.2.2024]
- LucasArts Co-founder David Fox Reflects on Four Decades in the Gaming Industry [6.2.2024]
- The Creative Evolution of Sam Barlow: From AAA Franchises to Innovative FMV Games [17.1.2024]
- Ulf Andersson and Simon Viklund Discuss GTFO's Conclusion and Tease the World of Den of Wolves [8.12.2023]
- Tekken 8 Unleashes Revolutionary Graphics and Dynamic Heat System [12.11.2023]
- Inside the Making of Warhammer Age of Sigmar: Realms of Ruin [23.10.2023]
- Gareth Coker Discusses the Art of Creating Enchanting Video Game Soundtracks [18.10.2023]
- Evolution of Animation: From Knockout Kings to Marvel's Spider-Man 2 - An Interview with Animation Director Robert Coddington [18.9.2023]
- Game Designer Tom Hall Reflects on Early Days, Doom's Inspiration, and Envisioning the Future of Gaming [13.9.2023]
- Outsourcing, porting and the difference in rendering between game and film [12.9.2023]
- Final Fantasy XIV's Yoshi-P Reflects on a Decade of Lessons, Storytelling, and Player Engagement [6.9.2023]
- In Mortal Kombat 1, what did Liu Kang screw up in the new universe? [5.9.2023]
- Former Game Designer Cliff Bleszinski Launches New Comic Book "Scrapper" - Bridging the Worlds of Video Games and Comics [8.8.2023]
- Final Fantasy XIV Fan Festival: A Celebration of Passion, Surprises, and Unforgettable Performances [3.8.2023]
- Game Director John Johanas Discusses the Creation of Hi-Fi Rush and its recent update [14.7.2023]
- Adventure: The Pioneering Game That Shaped an Industry [3.7.2023]
- Interview with Frank Klepacki, the Soundtrack Maestro of Command & Conquer [30.6.2023]
- The new Layers of Fear is laying the groundwork for exciting new projects [8.6.2023]
- Text-based RPG 'We. The Refugees' Tackles a Challenging Topic [20.5.2023]
- Hidetaka SWERY65 Suehiro on his unique work and inspirations [10.3.2023]
- Bartosz Sztybor on creating Cyberpunk: Edgerunners [23.12.2022]
- Divine Knockout has to be fun, and it has to be for everyone [22.11.2022]
- Sonic Frontiers is supposed to bring the series into the modern era [22.11.2022]
- Lindsay Thompson on animating Ratchet, Rivet and Spider-Man [27.7.2022]
- Teenage Mutant Ninja Turtles: Shredder’s Revenge marks a return to the era of Konami classics [23.5.2022]
- Trek to Yomi is a blend of historically accurate Edo period and Shinto mythology [3.5.2022]
- How Does the Russian Invasion of Ukraine Affect Frogwares? [24.2.2022]
- Martha is Dead is a very different kind of horror [7.2.2022]
- Frostpunk 2 is set in a world, where survival is far from granted [30.8.2021]
- Interview with MegaDev Managing Director Rob Maroschik about cheat/trainer app Plitch [12.5.2021]
- Interview with Baldur's Gate 3 systems designer Martin Strapko [22.4.2021]
- Peter Hu (Diablo 2, Torchlight, Marvel Heroes...) on CCG Mythgard [17.4.2021]
- Creating Czechoslovak branch for World of Tanks Blitz [24.3.2021]
- Creators of Destruction AllStars on their inspirations and future of the game [11.3.2021]
- Interview: Napoleon Smith III on bringing the Atari Hotels vision to life [12.2.2021]
- Interview: Director Joshua Tsui on his documentary Insert Coin [30.11.2020]
- Wargaming's Max Chuvalov on the next 10 years of World of Tanks [23.9.2020]
- Crytek didn't want fans to wait any longer for Crysis Remastered [18.9.2020]
- Watch Dogs Legion creative director on Brexit, Play as Anyone and nextgen enhancements [17.7.2020]
- The past, the present and the future of World of Tanks Blitz [15.7.2020]
- Intellivision Amico is a really different type of console [9.7.2020]
- Sherlock Holmes: Chapter One - unknown face of the well-known detective [1.7.2020]
- LEGO Star Wars: The Skywalker Saga má dátum vydania [8.5.2020]
- The Last of Us Part II - story trailer [6.5.2020]
- Can playing video games help in treating mental illnesses? [8.9.2019]
- Interview: What kind of message are Tamarin developers trying to convey with this game? [19.5.2019]
- Interview about upcoming tactical game Counter Terrorist Agency [25.4.2019]
- Goichi Suda on Travis Strikes Again, possible ports for Switch, and Killer7 sequel [8.1.2019]
- Herečka Alicia Vikander sa ukazuje na fotkách z nakrúcania Tomb Raidera [16.2.2017]
- Kultová Apokalypsa od Coppolu sa dočká videohernej adaptácie [30.1.2017]
- Quantum Break [6.4.2016]
- Jay a Mlčanlivý Bob sa môžu dočkať vlastnej hry [24.2.2016]














